City: Fort Withins

Fort Withins

Fort Withins
Example Sylvin architecture.
StateHobben
ProvenceCosea Provence
RegionMêfit-mëcê Basin
Founded1565
Community LeaderLord Shepîv Evelyn
Area47 km2 (18 mi2)
Average Yearly Temp19°C (66°F)
Average Elevation1350 m (4429 ft)
Average Yearly Precipitation257 cm/y (101 in/y)
Population11093
Population Density236 people per km2 (616 people per mi2)
Town AuraInvocation
Naming
Native nameFort Withins
Pronunciation/wɪˈðɪnz/
Direct Translation[Translation Unavailable]
Translation[Not Yet Translated]

Fort Withins (/wɪˈðɪnz/ [Translation Unavailable]) is a subtropical City located in the Cosea Provence of the Hobben.

The name Fort Withins is derived from the Sylvin language, as Fort Withins was founded by Zesëg̈m Niccol, who was culturaly Sylvin.

Climate

Fort Withins has a yearly average temperature of 19°C (66°F), with its average temperature during the summer being a pleasant 23°C (73°F) and its average temperature during the winter being a cool 16°C (60°F). Fort Withins receives an average of 257 cm/y (101 in/y) of precipitation, most of which comes in the form of rain during the summer. Fort Withins covers an area of nearly 47 km2 (18 mi2), and an average elevation of 1350 m (4429 ft) above sea level.

Overview

Fort Withins was founded durring the late 17th century in early summer of the year 1565, by Zesëg̈m Niccol. The establishment of Fort Withins suffered from several major issues, resulting in the need to develop many solutions to basic problems. Problems such as a lack of fresh water, logistical support, poor quality tools, and the odd monster or two. Howeaver, these were overcome in time.

Fort Withins was built using the conventions of Sylvin durring the late 17th century. Naturaly, all settlmentss have their own look to them, and Fort Withins is no diffrent. The city's buildings feature timber framed wooden shiethed or brick construction, which gives form to a very formalized, rational, expence effishent arcatectural style based on strictly symmetrical designs which universaly feature pitched roofs, shutters, and the occasional column or pilaster for a decorative touch.

Fort Withins is buildings are arranged within a network of crampt baked earthen streets which form a rectangular grid, where each block verries in size given the proximity of the paralell streets forming each section. The ocasional smaller block has been used to construct a park, plaza, and other communal structures. The city is the proud owner of a properly designed set of renforced walls made from mighty querried stone blocks. Their construction and material choices would make a dwarf weap with joy, for each and every part of the elaborate fortifications are purly functional and robust well byond reason. Even nonexperts can tell the walls are an excelent defencive structure. Fort Withins's exceptionaly well made fortifications are suffering from significent damage, so much so that examples can be pointed to no matter which section one might have within their line of site, and most of which render sections inoperable at present.

Right off the bat Fort Withins hits you in the face with its success. Everyone, even the peasants, are dressed in well made clothing. Every tool and implement you can see is finely made, and people will boast to you as obvious strangers of the wonders which can be found in their markets. More interestingly is a total lack of beggars, and plenty of new buildings are going up even as you speak. Somehow this city has come into quite a lot of wealth, and recently from the looks of things. The new wealth has created some worrying attitudes in many passers by, such that it’s clear new laws have recently been enacted and enforced with such extreme scrutiny the locals seem to be going about their day as if by clockwork.

Civic Infrastructure

Fort Withins has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Fort Withins has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Fort Withins. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Fort Withins's parks.

Fort Withins has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Fort Withins.

Fort Withins has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Fort Withins has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Fort Withins has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Fort Withins has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Fort Withins has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Fort Withins has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Fort Withins has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Fort Withins's public wards, blessings, and other arcane systems.

Fort Withins has an Theological Academy which trains clergy in various arcane and theological topics required for their occupations.

Fort Withins possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the City. Fort Withins's grid is powered by mana accumulators.

Fort Withins's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.

Fort Withins has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Fort Withins's natural decorations nor waterways.

Fort Withins has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Fort Withins has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Fort Withins has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

Fort Withins's mayor's house was built using a different architectural style from the rest of the town. The style used is known primarily for its use of abstraction and simplicity. Clean lines, right angles, and primary colors characterized this aesthetic and art movement expressed via architecture and paintings. Its design ethos allows only primary colors and non-colors, only squares and rectangles, only straight and horizontal or vertical lines. Vertical and horizontal lines are positioned in layers or planes that do not intersect, thereby allowing each element to exist independently and unobstructed by other elements. These seemingly impossible principals for an architectural style coalesces into structures which most experts find hard to put into words. It is not that their geometry is impossible, but rather the style's attempt at producing works only describable visually was most successful..

In Fort Withins tiny harmless tornadoes plague the town.

The Thoqqua near Fort Withins are known to be a mutant strain of the creature.

Fort Withins's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves orgies to channel Necromancy energies of tier 2 via oratory performances.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 20
  • Farmers: 33
  • Farm Laborer: 61
  • Hunters: 33
  • Milk Maids: 24
  • Ranchers: 14
  • Ranch Hands: 32
  • Shepherds: 29
    • Farmland: 44926 m2
    • Cattle and Similar Creatures: 2773
    • Poultry: 33279
    • Swine: 2218
    • Sheep: 110
    • Goats: 22
    • Horses, Mounts, and Beasts of Burden: 1109

Craftsmen

  • Arms and Toolmakers: 24
  • Blacksmiths: 24
  • Bookbinders: 13
  • Buckle-makers: 15
  • Cabinetmakers: 25
  • Candlemakers: 35
  • Carpenters: 37
  • Clothmakers: 29
  • Coach and Harness Makers: 11
  • Coopers: 27
  • Copper, Brass, Tin, Zinc, and Lead Workers: 15
  • Copyists: 10
  • Cutlers: 9
  • Fabricworkers: 23
  • Farrier: 59
  • Furriers: 7
  • Glassworkers: 38
  • Gunsmiths: 24
  • Harness-Makers: 10
  • Hatters: 20
  • Hosiery Workers: 7
  • Jewelers: 12
  • Leatherwrights: 30
  • Locksmiths: 11
  • Matchstick makers: 17
  • Musical Instrument Makers: 15
  • Painters, Structures and Fixtures: 13
  • Paper Workers: 17
  • Plasterers: 15
  • Pursemakers: 18
  • Roofers: 11
  • Ropemakers: 11
  • Rugmakers: 10
  • Saddlers: 20
  • Scabbardmakers: 22
  • Scalemakers: 11
  • Scientific, Surgical, and Optical Instrument Makers: 7
  • Sculptors, Structures and Fixtures: 10
  • Shoemakers: 10
  • Soap and Tallow Workers: 36
  • Tailors: 82
  • Tanners: 14
  • Upholsterers: 16
  • Watchmakers: 14
  • Weavers: 34
  • Whitesmiths: 8

Merchants

  • Adventuring Goods Retellers: 7
  • Arcana Sellers: 7
  • Beer-Sellers: 14
  • Booksellers: 16
  • Butchers: 27
  • Chandlers: 27
  • Chicken Butchers: 28
  • Entrepreneurs: 11
  • Fine Clothiers: 27
  • Fishmongers: 27
  • Florists: 6
  • Potion Sellers: 17
  • Resellers: 55
  • Spice Merchants: 14
  • Wine-sellers: 23
  • Wheelwright: 17
  • Woodsellers: 10

Service workers

  • Bakers: 52
  • Barbers: 49
  • Coachmen: 16
  • Cooks: 48
  • Doctors: 23
  • Gamekeepers: 16
  • Grooms: 9
  • Hairdressers: 34
  • Healers: 34
  • Housekeepers: 38
  • Housemaids: 50
  • House Stewards: 30
  • Inns: 10
  • Laundry maids: 20
  • Maidservants: 38
  • Nursery Maids: 19
  • Pastrycooks: 39
  • Restaurateur: 46
  • Tavern Keepers: 50

Specialized Laborer

  • Ashworkers: 15
  • Bleachers: 10
  • Chemical Workers: 6
  • Coal Heavers: 22
  • In-Town Couriers: 25
  • Long Haul Couriers: 25
  • Dockyard Workers: 22
  • Gas Workers: 5
  • Hay Merchants: 9
  • Leech Collectors: 28
  • Millers: 25
  • Miners: 27
  • Oilmen and Polishers: 18
  • Postmen: 25
  • Pure Finder: 15
  • Skinners: 35
  • Sugar Refiners: 6
  • Tosher: 17
  • Warehousemen: 34
  • Watercarriers: 23
  • Watermen, Bargemen, etc.: 31

Skilled Laborers

  • Accountants: 14
  • Alchemist: 17
  • Clerk: 23
  • Dentists: 10
  • Educators: 29
  • Engineers: 16
  • Gardeners: 10
  • Mages: 8
  • Plumbers: 11
  • Pharmacist: 12
  • Professors: 4
  • Scientists: 8
  • Wizards: 4

Civil Servants

  • Adventurers: 10
  • Bankers: 15
  • Civil Clerks: 24
  • Civic Iudex: 11
  • Consultants: 7
  • Exorcist: 27
  • Fixers: 13
  • Kami Clerk: 20
  • Landlords: 21
  • Lawyers: 13
  • Legend Keepers: 18
  • Militia Officers: 92
  • Monks, Monastic: 33
  • Monks, Civic: 33
  • Historian, Oral: 27
  • Historian, Textual: 13
  • Policemen, Sheriffs, etc.: 24
  • Priests: 50
  • Rangers: 14
  • Rat Catchers: 18
  • Scholars: 16
  • Spiritualist: 20
  • Slayers: 6
  • Storytellers: 45
  • Military Officers: 38

Cottage Industries

  • Brewers: 32
  • Comfort Services: 39
  • Enchanters: 12
  • Herbalists: 12
  • Jaminators: 34
  • Needleworkers: 33
  • Potters: 18
  • Preserve Makers: 32
  • Quilters: 16
  • Seamsters: 73
  • Spinners: 34
  • Tinker: 12
  • Weaver: 29

Artists

  • Actors: 12
  • Architects: 4
  • Bards: 17
  • Costumers: 6
  • Dancers: 12
  • Drafters: 7
  • Engravers: 8
  • Fine Furniture Carpenters: 5
  • Glaziers: 12
  • Inlayers: 10
  • Musicians: 30
  • Painters, Art: 5
  • Playwrights: 11
  • Sculptors, Art: 9
  • Wood Carvers: 41
  • Writers: 33

Produce Industries

  • Butter Churners: 36
  • Canners: 32
  • Cheesmakers: 32
  • Ice Merchants: 5
  • Millers: 20
  • Picklers: 18
  • Smokers: 13
  • Stockmakers: 12
  • Tobacconists: 18
  • Tallowmakers: 24

4111 of Fort Withins's population work within a Foundational Occupation.

6428 of Fort Withins's population do not work in a formal occupation, but do contribute to the local economy. 554 (5%) are noncontributers.

Points of Interest

Fort Withins is reliant on an industry or product that has toxic or negative side-effects as part of its production. The good is extremely valuable, or the community is extremely desperate, and the side effects are endured as a necessary evil. It may be that their neighbors or lord are forcing them to produce the good so that they aren’t the ones suffering the cost.

Fort Withins is known for its unusual rock formations.

POI

History

In time immemorial, reportedly some time during the late 2nd century Fort Withins experienced an impossibly long, cold, and stormy winter unlike anything seen before. The worst of the disaster struck The storm coated everything in a thick layer of ice and freezing countless animals, plants, and people to death. Fort Withins lost 126 people, and 127 livestock in the disaster.. The disaster is remembered as the Death Screams, after the sounds of the winds.

History